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ATTENTION LES ANCIENT PEARLS SONT E RETOUR

 
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Lord Skywan




Inscrit le: 30 Oct 2007
Messages: 22
Localisation: Quebec

MessagePosté le: Ven 2 Mai - 04:45 (2008)    Sujet du message: ATTENTION LES ANCIENT PEARLS SONT E RETOUR Répondre en citant

edi Gear (now with Update 3)
So I figured with the new Jedi items in-game, it would be a good time to update and make a master list of beneficial items for Jedi. Please post any errors of additions for the list.
Thanks,
-AP
 
Robes
Elder Robe Light

  • No-Trade CL80
  • Armor 6500
  • Agility +250
  • Constitution +250
  • Strength +250
  • Gift of the Lightside - Grants a chance for an extra attack

Elder Robe Dark

  • No-Trade CL80
  • Armor 6500
  • Constitution +250
  • Luck +250
  • Precision +250
  • Gift of the Dark side - Grants a chance for an extra attack

Knight Robe Light
 
  • No-Trade CL80
  • Armor 5000
  • Agility +185
  • Constitution +185
  • Strength +185

Knight Robe Dark

  • No-Trade CL80
  • Armor 5000
  • Constitution +185
  • Luck +185
  • Precision +185

Apprentice Robe Light

  • No-Trade CL60
  • Armor 4000
  • Constitution +145
  • Strength +145

Apprentice Robe Dark

  • No-Trade CL60
  • Armor 4000
  • Constitution +145
  • Precision +145

Acolyte Robe Light

  • No-Trade CL40
  • Armor 3000
  • Constitution +100
  • Strength +100

Acolyte Robe Dark

  • No-Trade CL40
  • Armor 3000
  • Constitution +100
  • Precision +100

Padawan Robe
 
  • No-Trade CL20
  • Armor 1400
  • Agility +21

Initiate Robe
 
  • No-Trade CL20
  • Armor 1400
  • Constitution +21

 
Cloaks
Shatterpoint Cloak

Hood Up 
  • No-Trade CL90
  • Armor 6500
  • Agility +170 
  • Constitution +135
  • Luck +170
  • Strength +170
  • 4% Saber damage

Hood Down
  • No-Trade CL90
  • Armor 6500
  • Agility +135 
  • Constitution +135
  • Luck +135
  • Strength +135
  • 4% Saber damage

Cloak of Hate

Hood Up 
  • No-Trade CL90
  • Armor 6500
  • Agility +170 
  • Constitution +135
  • Luck +170
  • Precision +170
  • 4% Electrical Damage

Hood Down
  • No-Trade CL90
  • Armor 6500
  • Agility +135 
  • Constitution +135
  • Luck +135
  • Precision +135
  • 4% Electrical Damage

Master Cloak Light
 
  • Bio-Link CL80
  • Armor 5600
  • Constitution +100
  • Luck +100
  • Precision +100
  • Strength +100

Master Cloak Dark
 
  • Bio-Link CL80
  • Armor 5600
  • Constitution +100
  • Luck +100
  • Precision +100
  • Strength +100

Knight Cloak Light (to be updated)

  • Bio-Link CL80
  • Armor 5000
  • Agility +10
  • Constitution +60

Knight Cloak Dark (to be updated)

  • Bio-Link CL80
  • Armor 5000
  • Agility +10
  • Constitution +60

Cloak of the Kursk Light
 
  • Bio-Link CL80
  • Armor 4500
  • Constitution +50
  • Precision +80

Robe of the Storm Callers Dark
 
  • Bio-Link CL80
  • Armor 4500
  • Constitution +50
  • Strength +80

 
2-Piece Bonus
Jedi Waistpack - Belt of Master Bodo Baas
 
  • Inventory 65
  • Constitution +50
  • Luck +50
  • Presicion +50
  • Strength +50
    * 2-Piece Bonus (Activates Gift of the Kravaaki when worn with any Jedi Robe or Cloak)
  • Constitution +55
  • Strength +25
  • Presicion +25
  • Assembly +15
  • Experimentation +5

End Result
  • Constitution +105
  • Strength +75
  • Presicion +55
  • Luck +50
  • Assembly +15
  • Experimentation +5

 
Heroics (5-Piece Bonus) Jewelry
Heroism

  • Luck +30 (x5 = 150)
  • Precision +30 (x5 = 150)
  • Strength +30 (x5 = 150)
    * 5-Piece Bonus
  • Stamina +150
  • Agility +150
  • Constitution +150

End Result
  • Luck +150
  • Precision +150
  • Strength +150
  • Stamina +150
  • Agility +150
  • Constitution +150

Dark Fury

  • Force Shockwave Action Cost +2 (x5 = 10)
  • Force Lightning Action Cost +2 (x5 = 10)
  • Force Shockwave Cooldown +3 (x5 = 15)
  • Fore Lightning Cooldown +3 (x5 = 15)
    * 5-Piece Bonus
  • Force Shockwave Action Cost +15
  • Force Lightning Action Cost +15
  • 2.5 sec reduction is Force Lightning Cooldown
  • 2.5 sec reduction is Shockwave Cooldown
  • 20% "Fury Chance" resets Lightning and Shockwave Cooldowns

End Result
  • Force Shockwave Action Cost +25
  • Force Lightning Action Cost +25
  • Force Shockwave Cooldown +15 (+2.5 sec) = 4 seconds?
  • Force Lightning Cooldown +15 (+2.5 sec) = 4 seconds?
  • 20% "Fury Chance" resets Lightning and Shockwave Cooldowns

Duelists

  • Jedi Strike Action Cost +1 (x5 = 5)
  • Jedi Sweep Action Cost +1 (x5 = 5)
  • Jedi Strike Cooldown +1 (x5 = 5)
  • Jedi Sweep Cooldown +2 (x5 = 10)
    * 5-Piece Bonus
  • Strike Action Cost +15
  • Sweep Action Cost +15
  • 0.5 sec reduction in Strike Cooldown
  • 1 sec reduction Sweep Cooldown

End Result
  • Jedi Strike Action Cost +20
  • Jedi Sweep Action Cost +20
  • Jedi Strike Cooldown +5 (+0.5 sec) = +1 second?
  • Jedi Sweep Cooldown +10 (+1 sec) = +2 seconds?

Guardian

  • Block Chance +2 (x5 = 10)
  • Constitution +20 (x5 = 100)
  • Action Cost Reduction +1 (x5 = 5)
    * 5-Piece Bonus
  • Constitution +150
  • Block Chance +15
  • Action Cost +10
  • Gain "Guardian Strike" ability.

End Result
  • Block Chance +25
  • Constitution +250
  • Action Cost Reduction +15
  • Gain "Guardian Strike" ability.

 
Meditation Holocron Collection (Random of 3 buffs)
Vision of the past
  • Block Value +450
  • Block chance +20

Vision of the present
  • Chance to bypass armor
  • Strikethrough Armor 50%

Vision of the future
  • Critical Value +30
  • Strength +85

 
Treasure Map Loot
Initiate's Meditation Bracelet (Right)
  • CL 31
  • Lightsaber Assembly 3
  • Lightsaber Experimentation 5

Jedi's Meditation Bracelet (Right)
  • CL 51
  • Lightsaber Assembly 3
  • Lightsaber Experimentation 8

Jedi Knight Meditation Bracelet (Right)
  • CL 75
  • Lightsaber Assembly 3
  • Lightsaber Experimentation 10

Initiate's Wristguard
  • CL 31
  • Strike Damage: 2
  • Jedi Strike Action Cost: 2
  • Jedi Strike Critical Chance: 2
  • Jedi Strike Freeshot Chance: 2

Jedi's Wristguard
  • CL 51
  • Strike Damage: 3
  • Jedi Strike Action Cost: 3
  • Jedi Strike Critical Chance: 3
  • Jedi Strike Freeshot Chance: 3

Jedi Knight's Wristguard
  • CL 85
  • Strike Damage: 4
  • Jedi Strike Action Cost: 4
  • Jedi Strike Critical Chance: 4
  • Jedi Strike Freeshot Chance:4

Instance Loot Rings
Gilded Combatant's Ring, Fancy Combatant's Ring, Elegant Combatant's Ring. Also Necklaces and Bracelets.
  • Random +2 Action Cost
  • Random +25 Main Stat
  • Random +25 Main Stat

 
GCW Rewards
GCW Ring
  • Agility +40
  • Constitution +60
  • Precision +24
  • Strength +24

GCW Necklace
  • Constitution +30
  • Luck +30
  • Precision +24
  • Strength +24

 
Related Buff Items
Mustafarian Injector
  • Strength +100
  • Precision +100
  • 30 minute Duration
  • 2 minute cooldown

Vita-Caps
  • Constitution +20

 
Crystals/Shards
Biological Focused Crystal (converted Village Health Crystal)
  • Effect: +2000 Health
  • Duration: 3 hours
  • Cooldown: 3 days
  • Biolink
  • Will not stack with other Biological Focused Crystals
  • Chaining Possible? 

Synapse Focus Crystal
  • Effect: +500 Action
  • Proc: Chance to fire an additional attack
  • Duration: 3 hours.
  • Cooldown: 1 day
  • Biolink

Lair Crystal
  • Critical chance modified by 5%
  • Avoidance modified by 5%
  • 10% damage increase
  • Constitution +75
  • Luck +50
  • 3 minutes duration
  • 15 minute cooldown.

Shard of Retaliation
  • Luck +200
  • Agility +200
  • Constitution +200
  • 3 minutes duration
  • 15 minute cooldown.

Shard of the Serpent
  • Modify Poison + 50
  • Disease + 50
  • Bleeding + 50
  • Fire Absorption + 50
  • 5 minutes duration
  • 60 minute cooldown.

Sith Holocron
  • Constitution + 150
  • Stamina + 150
  • 3 mins duration
  • 60 minute cooldown.

Wild Force Shard (Defensive Burst)
  • Constitution + 120
  • Agility + 120
  • 5 minutes duration
  • 60 minute cooldown.

Wild Force Shard (Offensive Burst)
  • Constitution +120
  • Precision +120
  • Strength +120
  • 5 minutes duration
  • 60 minute cooldown.

Meditation Crystal

 
Lightsaber Hilts
  

New 5th Gen Hilts (Note: from TC Frogs)
1H 5th Gen

2H 5th Gen

Polearm 5th Gen

 
Named Crystals, Color Crystal, Power Pearls/Crystals
Sunrider's Destiny (no longer drops) - Heat (4%)
Bane's Heart (Necrosis) - Electricity (4%)
Lava Crystal (Chu-Gon Dar Cube - 1 Warmly Glowing Engine Component, 2 Warmly Glowing Skull, 3 Warmly Glowing Artifact) - Heat (4%)
B'nars Sacrifice (Elder Reward) - Acid (5%)
Kenobis Legacy (Elder Reward) - Cold (5%)
Windus Guile (GCW General Rank) - Cold (6%)
Bondara's Folly (Collection) - Acid (4%)
Power Pearls
Flawless - Up to 21/23 (TC)

Premium - Tune Range ?/?-18/19
Select - Up to 15 damage
Quality - Up to 13 damage
Good - Up to 11 damage
Fair - Up to 6 damage
Poor - Up to 4 damage
Power Crystals
Premium - Tune Range ?/?-17/18
Select - Up to 14 damage
Quality - Up to 12 damage
Good - Up to 10 damage
Fair - Up to 5 damage
Poor - Up to 3 damage
Color Crystals
Blue - Cold (2%)
Dark Blue - Cold (2%)
Brown - Heat (2%)
Light Green - Acid (2%)
Dark Green - Acid (2%)
Orange - Heat (2%)
Light Purple - Electricity (2%)
Dark Purple - Electricity (2%)
Red - Heat (2%)
Dark Red - Heat (2%)
Yellow - Cold (2%)
Dark Yellow - Acid (2%)
 
Modifier Bits
Modifier Bit - Ratio / Power Bit = Result
1-H Lightsaber Action Cost -10 / 30 = 3
1-H Lightsaber Damage - 14 / 28 = 2
2-H Lightsaber Action Cost - 10 / 30 = 3
2-H Lightsaber Damage - 14 / 28 = 2
Polearm Lightsaber Action Cost - 10 / 30 = 3
Polearm Lightsaber Damage - 14 / 28 = 2
Jedi Strike Damage - 8 / 32 = 4
Jedi Strike Action Cost - 8 / 32 = 4
Jedi Strike Critical Chance - 8 / 32 = 4
Jedi Strike Freeshot Chance - 8 / 32 = 4
Lightsaber Assembly - 3 / 33 = 11
Lightsaber Experimentation - 5 / 35 = 7
Non-Jedi Specific
Heal Potency - 8 / 32 = 4 (equals 200 health)
Block - 4 / 32 = 8
Bleeding Absorption - 4  
Bleeding Resistance - 4 
Block Chance - 4
Block Value - 1
Combat Defense: Critical Hit Defense - 4
Disease Absorption - 4
Disease Resistance - 4  
Dodge Chance - 8 
Evasion Chance - 3
Evasion Value - 4 
Fire Absorption - 4   
Fire Resistance - 4  
Glancing Blow Increase - 18  
Glancing Blow Increase (Melee) - 14   
Glancing Blow Increase (Ranged) - 14
Healing Potency - 8 
Parry Chance - 6   
Poison Absorption - 4 
Poison Resistance - 4
Creature Critical Chance - 10
Critical Chance Increase - 15 
Droid Critical Chance - 10 
Humanoid Critical Chance - 10  
PVP Critical Chance - 10
Strikethrough Chance - 6
Strikethrough Value - 4   
Core Stats
Agility - 1
Constitution - 1
Luck - 1
Precision - 1
Stamina - 1
Strength - 1
 
Looted Stat items naming conventions
The following are listed by Primary Attribute
1. Agility
2. Camouflage
3. Constitution
4. Luck
5. Precision
6. Stamina
7. Strength
4-Stat
of the Acklay
of the Sand Panther
of the Hutts
of Destiny
of Bounty Hunters
of the Assassin
of the Jedi
3-Stat
of the Varactyl
of the Bocatt
of the Torton
of the Daredevil
of the Veteran
of the Tusken
of the Rancor
2-Stat
of the Rill
of the Gurrcat
of the Bantha
of the Gambler
of the Mercenary
of the Squill
of the Janta
1-Stat
of Quickness
of the Dire Cat
of Health
of Luck
of Marksmanship
of Stamina
of Brawling
 
Reference Links
http://en.wikipedia.org/wiki/Star_Wars_Galaxies
http://swg.wikia.com/wiki/Items
http://www.action-inside.com/Sectio...hp?sid=6&a=list
New Jedi Heroics Rings
Lowdown on the "2 Piece Bonus" In Robes
heroic jewelry sets, Heroism/Guardian set comparison
The Library of Ossus - Essential Guides and Infor


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